Challenge 3 Posts

Read:

Kee, Graham, et al. ‘Towards a Theory of Good History Through Gaming’ The Canadian Historical Review
Volume 90, Number 2, June 2009 pp. 303-326.

http://muse.jhu.edu/journals/can/summary/v090/90.2.kee.html

Travis, Roger. ‘Your practomimetic school: Duck Hunt or BioShock?’ Play the Past Oct 21 2011 http://www.playthepast.org/?p=2067

Owens, T. ‘What does Simony say? An interview with Ian Bogost’ Play the Past Dec 13, 2012 http://www.playthepast.org/?p=3394

Travis, Roger. ‘A Modest Proposal for viewing literary texts as rulesets, and for making game studies beneficial for the publick’ Play the Past Feb 9 2012 http://www.playthepast.org/?p=2417

McCall, Jeremiah. “Historical Simulations as Problem Spaces: Some Guidelines for Criticism”. Play the Past http://www.playthepast.org/?p=2594

(Not assigned, but more of Travis’ work: http://livingepic.blogspot.ca/2012/07/rules-of-text-series-at-play-past.html)

Craft:

A Twine that exposes the underlying rhetorics of the game of teaching history.